Last August when I created my site, I set a goal for myself of writing every Monday, Wednesday, and Friday. I’m proud to say no matter the conditions, I’ve kept to that schedule since day one.
When I first started writing, I had many ideas stockpiled, so a lot of those early topics came easy. Ever since, each time I think of a topic I’d like to write about, I email or text myself the idea so I don’t lose it along the way. I’ve found how frustrating it is when I don’t do that. When I have a great topic and then it just evaporates from my brain, it’s a disappointment. In rare cases, I’ve been able to recall what the topic was, but some, I’ve lost forever.
I have a bounty of strong ideas about games, and I tend to ponder often, so creating pieces hasn’t been as difficult as I’d thought it could be.
However.
There are random days where I am stumped. I look back through my unused ideas and don’t feel terribly into any of them. But I write anyway. And those are the days I am most grateful for my persistence.
I am also fortunate enough to have lovely friends who recommend ideas to me (don’t worry guys, I am still working on some of them), which is how today’s piece came about (thanks, skiffles!).
There is never a dearth of topics of which to write. Games are coming out all the time. Tiny indie games, huge AAA games, and everything in between.
I love generally thinking about games and all aspects of them. I love examining both old and new games. I love cracking open a new game case and taking a great big whiff. I love new game smell (I could probably write an entire piece just on my fondness for new game smell).
And if it comes with a manual, all the better.
Sometimes I get just a tiny hint of a topic and I run with it. I have many Google alerts. I read game news early and often.
Yet, even with all this inspiration, I can find myself wondering the not infrequent: “What on earth am I going to write about today?”
Sometimes I force myself to start free writing just to see what comes out. This can lead to a piece, but more often than not, the writing dissolves into silliness. Or seriousness. Or something that just isn’t what I was going for. Or all of the above.
Sometimes it is kismet, and I happen upon a topic the same day I need one, and find myself learning more than I bargained for. Those are some of my favorite pieces of all.
I also find it generally easier to express myself in writing than I do verbally. I get super excited and my thoughts tumble out in a frantic jumble. I strive to be more concise. Generally.
So you see, friends, the topics come from everywhere.
A long time ago, I read a quote by Fitzgerald:
“You don’t write because you want to say something, you write because you’ve got something to say.”
I always keep that in mind. Always. And I try my best to adhere to it.
So if anyone has any ideas for me, I’m all digital ears. Thank you to those of you who have offered up ideas. I welcome them all.
The journey is so much sweeter together. Thank you for joining me.
Categories: games
Sounds like you have some good friends! It was nice to enter into your brain for a little bit ;)
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thank you! i do indeed have some lovely friends who offer inspiring ideas, and i’m grateful to them. :)
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I stick by the first-person “journaling” of open-world games idea. Bonus points if you burn the edges of the screen to make it look aged.
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both excellent ideas. how do i tea-stain a webpage?
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