Percentages. Numbers. Metrics. Statistics. I like knowing how all these things work within games. I like data. I like being informed.
That being said, I have little to no idea how certain games estimate completion percentages.
Case in point:
I started playing Dying Light’s The Following DLC yesterday, and while I only have a handful of hours in to the expansion, it shows I’m 55% of the way through the story. That didn’t seem right, so I looked at the trophy listing, and I have only one of the story-related trophies (of which there are many). There is no conceivable way I am over halfway through the narrative of the DLC, yet Dying Light says differently.
And this isn’t the first game by a long shot that’s puzzled me in such a way.
So where do those numbers come from? Do they come from a general estimation based on arbitrary activities you have completed along the course of your playthrough? Is the story measured in some bizarre way that doesn’t lend itself to reason? Or are those numbers completely useless and only there to make the player feel like they have accomplished something?
This makes me wonder if I left the game running while doing absolutely nothing, would that count towards the story being completed?
Probably not. But I’m flummoxed.
I suppose I wonder why this happens at all. In my mind, the narrative of a game is finite. You could only ever be as far as you were in the story. That would be your percentage of completion. If there were ten missions total and you had completed five, it should say you are at 50% story completion.
That just makes sense.
Instead, for Dying Light at least, it seems to be on some super wonky scale that I can make neither heads nor tails of.
Perhaps I’m not meant to know how this works. Although, at this rate, I will have completed 150% of the story once I finish the DLC.
I really hope it says that.
Does anyone out there know what the completion percentages are based on? I’d love to know, and the internet machine has been of little help.
I have such confusion.