Tonight Bethesda held their first ever dedicated press conference. Here were the highlights.
ID Software gave an extended look at the gameplay for the upcoming Doom. It has a (stunning) new engine as well as a multiplayer component. With the addition of Doom Snapmap, players can create their own highly personalized content. The Snapmap features look extensive and accessible.
Bethesda.net will be a new hub for all Bethesda IP (I assume akin to battle.net).
The BattleCry global beta was announced.
Dishonored 2 was officially confirmed by Arkane Studios, as well as the Dishonored Definitive Edition for current gen consoles (available this fall). A grown up Emily Kaldwin confirmed as a playable character (who looks more than capable of fighting alongside Corvo) for Dishonored 2.
The Elder Scrolls Legends announced as a free to play title for PC and iPad later this year.
An extended Fallout 4 demo was introduced by Todd Howard. He confirmed the game has been in development since Fallout 3 released. A concept art montage showed the incredible detail put into each aspect. The character creation works via a sculpting tool that streamlines the process. The game will run on an updated engine and is playable in both third and first person.
The Fallout 4 collector’s edition was announced to have a functioning Pip-Boy that works with your smartphone. You can insert your phone into the device and download an app for a “fully” functioning Pip-Boy.
The Fallout Shelter app was announced for release tonight after the conclusion of the press conference.
Fallout 4 allows you to create your own settlements with an incredible amount of personalization.
A 2015 release for Fallout 4 was announced as November 10th.
And the video game world lost their collective minds.
With a powerhouse press conference like that to start E3, I can only imagine what else E3 2015 will bring. Tomorrow I will be providing a recap of each major press conference. See you here and on Twitter!