I unapologetically loved the first Destiny; I put over 1,000 hours into it. My excitement for the sequel was initially boisterous, then was tempered by the beta. Something felt off. The movement felt different and the game itself felt somehow altered.
Fast forward to the retail release. I thought the campaign was a significant improvement over the first, but everything else fell short. Strange changes were implemented, seemingly for no good reason. Shaders were made weirdly complicated. There were no more unique rolls on weapons. The endgame felt instantly tired. I wasn’t hooked at all. I wanted to be hooked, but I wasn’t.
I tried to keep an open mind about the first expansion, Curse of Osiris, but it was lackluster at best. The new space to explore was far smaller than expected. The repetition was laughable, even for Destiny. After I completed the expansion, I put the game down and hadn’t gone back.
Until this week.
It speaks volumes that I completely forgot Warmind released this week. I was reminded by a random tile on the PlayStation Store, and realized it was almost May 8th (which was yesterday at this point). Normally, I would have been so excited to realize an expansion for a game I’d loved was right around the corner, but with Warmind, I was marginally interested at best.
My clanmates (and regular teammates, no less) and I never did the raid when the game released. Not once. We used to regularly raid in the first game. I know all of us wanted to see the raid through at least once, but none of us ever did. That also said so much to me.
I feel like every new bit of information that comes out of Bungie (and, admittedly, I’ve not kept up to date with each new announcement) addresses minor things, but not the massive elephant sprawled all over the game. And, honestly, I genuinely have no idea what it would take, change-wise, for me to be into the game again. My partner and I were talking about it yesterday and he said at this point, he’d rather they cut their losses and just started working on the inevitable Destiny 3.
I agree with that, honestly. I know they have a big shake up coming later this year but, unless it turns things around a la The Taken King, I don’t know how interested I am. At this point, they would have to change the game to more resemble its predecessor for me to climb back on board. And even then I’d be hesitant.
I don’t envy the team at Bungie right now. I really don’t. I still stand by my statement that Destiny has the smoothest gunplay and traversal of any game out there (and the moment to moment gameplay is exceptional), but the experience feels empty in a way the first never did.
To be fair, I’ve not played the game at all since Osiris released. I know various changes have been implemented. Perhaps I will be swayed once I dive in to Warmind and see those changes in action.
I have an open mind. But I have no excitement. And that is a disappointment in and of itself.