This past week I actually played a nice smattering of games, but one stands out as a big ol’ surprise I didn’t see coming.
More on that in a moment.
I’ve been playing a crap ton of Animal Crossing: Pocket Camp and trying to collect as many butterflies as possible during a limited-time event. I’ve never felt like Pocket Camp has pushed microtransactions on me, and never felt like the wait times were unfair.
Until this event.
For the event, you had to grow special dahlias, butterflies would come only to new dahlias, and you had to catch them to complete “quests.”
The catch rate was abysmal.
You could ask Lloid to catch them for you (in exchange for leaf tickets), and this is where I started to feel wary.
At any given time, you can have up to 20 flowers growing in your garden. I can recall one time I had 17 butterflies available to me to catch, and out of those 17, I caught 5. The rest I somehow failed to catch (you could set it to catch them all at once). Those numbers stayed about the same no matter when I tried to catch them. My catch rate was far below half, but I refused to spend leaf tickets just to have Lloid catch them for me. I know I missed out on limited-time items, but I wasn’t going to spend real world money to obtain them.
It’s the first unpleasantness I’ve experienced in Pocket Camp, so I’m more than willing to give them the benefit of the doubt and chalk it up to a learning experience for both developer and player. We’ll see how the next event goes.
I played a little Fortnite: Battle Royale this weekend and it was nerve wracking and not terribly fruitful. I’m still not familiar enough with the interface to even begin to play as well as I’d like. I’m actually considering getting the base game just to familiarize myself with the menus and building mechanics.
I also took part in the Monster Hunter World beta, and found myself not enjoying it at all. I felt the movement was clunky, the minimap confusing, and the interface a bit overwhelming. Those are to say nothing of the almost hilariously bad matchmaking system. Instead of any sort of normal matchmaking (click on player, invite, done!), you had to enter an alphanumeric code on a particular screen consisting of both upper and lowercase letters and numbers. It was almost laughable. Not to mention, you got to choose a Palico, but if you play with others, you don’t get to see your adorable kitty friend.
The game just wasn’t for me. I thought it looked beautiful, but I had zero fun while playing it, and that tells me to take a pass on this one.
So, after all my (and my regular Destiny crew’s) frustrations with Destiny 2, I’ve ceased playing it until Bungie can make some sweeping changes for the better. My friends had apparently made the same pact with themselves, and we all assembled in a party chat to discuss it while playing other games.
We found out one of our regular team members had started in on The Division, and immediately it made me wonder about all the changes and updates I’d heard The Division received since launch. My friend Degan and I played that game hot and heavy for a solid week when it released (I checked my playtime and we apparently put in almost 90 hours during that week or so), then became so frustrated with certain aspects that we both traded it in. When we heard our friend Skiffles had picked it up, we both considered going back.
I went to GameStop on Saturday and picked up a used copy for under $15. I downloaded the nearly 23GB update patch (!!!), and, yesterday, Degan and I hopped on to the Division for the first time since that launch week.
And it was great. Seriously, it was so much fun all over again.
At one point Degan said, and I’m going to have to paraphrase here: “If you’d told me right before Destiny 2’s launch that I’d be playing The Division again now instead of Destiny, I’d have thought you were crazy.”
Indeed. Yet here we are.
As usual with games like this, I felt completely overwhelmed at the systems, tasks, and interface when jumping back in. I wandered around my base for a while and tried to remember what I did and what I was even supposed to do or why.
Oh, that glorious confusion.
This week I’d like to (for real) continue Dead Rising 4. I’ve been side tracked several times now, but I really would like to get into it more. I’d also like to finally wrap up What Remains of Edith Finch, preferably without barfing. And I have a feeling there will be a lot more of The Division in my near future. I’d consider buying the season pass, but it’s still $40 and I’d rather wait until a price drop, though the game is nearly two years old; I’m surprised it hasn’t dropped already.
What will you be playing this week?